| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Hunter, Recon AG | Threat Value: | 497 | |
| Vehicle Type: | Walker | Offensive Value: | 956 | |
| Production Type: | Mass Produced | Defensive Value: | 287 | |
| Cost: | 331,333.33 marks | Miscellaneous Value: | 247 | |
| Manufacturer: | Northco | Size: | 6 | |
| Use: | Assault | Original Default Size: | 8 | |
| Height: | 4.3 meters | Indv. Lemon Dice: | 3 | |
| Length: | 2.9 meters | Crew: | 1 | |
| Width: | 3.0 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 45mm | |||
| Armor Material: | Durasheet | Armor | ||
| Standard Op. Weight: | 6627 kg | Light Damage: | 14 | |
| Primary Move Mode: | Walker (47 kph) | Heavy Damage: | 28 | |
| Secondary Move Mode: | Ground (77 kph) | Overkill: | 42 | |
| Deployment Range: | 600 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 10 km | Availability Threshhold: | 7 | |
| Powerplant: | V-Engine | Max Number on Field: | 10 | |
| Engine Output: | 450hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | 0 | Combat Speed: | 4 | |
| Communications: | 0 | Top Speed: | 8 | |
| Fire Control: | 0 | Secondary Move Mode: | Ground | |
| Combat Speed: | 7 | |||
| Top Speed: | 13 | |||
| Maneuver: | 0 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Anti-Ground Vehicle Missile | Guid, IF |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Easy to Modify | +2 to Repair and Modify rolls | ||
| HEP: Desert | - | ||
| Manipulator Arm x2 | Can punch | ||
| Target Designator | Designates targets for guided weapons |
| Name | Rating | Game Effects |
|---|---|---|
| Exposed Fire Control Systems | "Fire Control" hits are one step worse | |
| Exposed Movement System | "Movement" hits are one step worse | |
| Hazardous Ammo/Fuel Storage | "Ammo/Fuel" hits are two steps worse | |
| Unstable | -1 to all piloting rolls at Top Speed in (or entering) >1 MP Terrain |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| The Western Frontier Protectorate Army has always believed in an efficient combination fo speed and firepower as key to their tactical situation. With a distinct lack of natural obstacles to invasion or assault from the south and a national organization based around three fortified city-states, rapid reaction forces that could inflict serious damage have long been a key element in their forces. This philosophy was at the base of the development of the Bobcat AG which armed a light recon gear with a heavy rifle, but near the beginning of the TN 1890s this model was beginning to show its age. The WFPA hoped to replace its Bobcats with the more combat efficient Cheetahs, but political tensions between the Western Frontier Protectorate and the Northern Lights Confederacy made distribution of Shaian Mechanics new Gear slow. The close relationship between the WFPA and Riley Weapon Systems of Fort William has meant, however, that WFPA troops are often able to get certain armaments at a reduced price or with greater frequency. The availability of Riley Hammerstrike-I guided missile tubes in the TN 1890s was one such example. Using the old Hunter Recon chassis as a basis, the WFPA created a relatively rapid anti-armor unit with guided missiles. |